#include #include #include "LogAudio.h" #include "MiniAudio.h" int main () { #ifndef DEBUG std::unique_ptr m = std::make_unique(Audio::MiniAudio()); #else std::unique_ptr m = std::make_unique(Audio::LogAudio()); #endif m->play(); if (m->is_playing()) { spdlog::info("Player is on play mode"); } else { spdlog::info("Player is on pause mode"); } m->pause(); }