@@ -14,5 +14,4 @@ find_package(OpenGL REQUIRED)
add_subdirectory(src)
-add_custom_target(copy-files-vert ALL COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/vert.glsl ${CMAKE_CURRENT_BINARY_DIR})
-add_custom_target(copy-files-frag ALL COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/frag.glsl ${CMAKE_CURRENT_BINARY_DIR})
+add_custom_target(copy-files-shaders ALL COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/shaders ${CMAKE_CURRENT_BINARY_DIR}/shaders)
@@ -47,7 +47,7 @@ int main() {
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- Shader basic = Shader("vert.glsl", "frag.glsl");
+ Shader basic = Shader("shaders/vert.glsl", "shaders/frag.glsl");
basic.use();
glm::mat4 projection = glm::ortho(0.0f, static_cast<float>(WINDOW_WIDTH),